Type: | Undergraduate Subject |
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Code: | GAME12-300 |
EFTSL: | 0.125 |
Faculty: | Faculty of Society and Design |
Semesters offered: |
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Credit: | 10 |
Study areas: |
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Subject fees: |
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Description
Videogames are a major form of creative expression in the digital age, and one of the most significant forms of contemporary popular entertainment. This subject introduces future media professionals to the rapidly evolving variety of commercial and independent videogames as an interactive art form by focussing on game design, style, storytelling and genre. Students will play and consider a selection of the greatest games ever made to discover videogames inherent characteristics of challenge, experimentation, innovation, curiosity, and pleasure. Through these experiences, students explore the process of game creativity, and develop an understanding of their own creative impulse.
Subject details
Learning outcomes
- Critically analyse of the formal aesthetic elements of videogames.
- Critically analyse videogames as an interactive art form.
- Critically analyse the characteristics of narrative form, game styles and genres of contemporary video games.
- Critically analyse the inherent characteristics of challenge, experimentation and innovation within contemporary video games as creative media.
Enrolment requirements
Requisites: |
Nil |
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Assumed knowledge: |
Assumed knowledge is the minimum level of knowledge of a subject area that students are assumed to have acquired through previous study. It is the responsibility of students to ensure they meet the assumed knowledge expectations of the subject. Students who do not possess this prior knowledge are strongly recommended against enrolling and do so at their own risk. No concessions will be made for students’ lack of prior knowledge.
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Restrictions: |
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Subject outlines
- September 2024 [Standard - Videogames as Creative Media]
- September 2023 [Standard - Videogames as Creative Media]
- September 2022 [Standard - Videogames as Creative Media]
- September 2021 [Standard - Videogames as Creative Media]
- September 2020 [Standard - Videogames as Creative Media]
- May 2020 [Standard - Videogames as Creative Media]
- May 2019 [Standard - Computer Game Form, Narrative and Style]
- May 2018 [Standard - Computer Game Form, Narrative and Style]
- May 2017 [Standard - Computer Game Form, Narrative and Style]
Subject dates
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September 2024
Standard Offering Enrolment opens: 14/07/2024 Semester start: 09/09/2024 Subject start: 09/09/2024 Cancellation 1: 23/09/2024 Cancellation 2: 30/09/2024 Last enrolment: 22/09/2024 Withdraw - Financial: 05/10/2024 Withdraw - Academic: 26/10/2024 Teaching census: 04/10/2024
Standard Offering | |
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Enrolment opens: | 14/07/2024 |
Semester start: | 09/09/2024 |
Subject start: | 09/09/2024 |
Cancellation 1: | 23/09/2024 |
Cancellation 2: | 30/09/2024 |
Last enrolment: | 22/09/2024 |
Withdraw - Financial: | 05/10/2024 |
Withdraw - Academic: | 26/10/2024 |
Teaching census: | 04/10/2024 |