1. Identify the fundamental concepts, terms and theories as they apply to the modelling and animation of prototypes. 2. Apply modelling, material mapping and lighting techniques in the practical construction of prototypes. 3. Construct animated prototypes using principles of animation. 4. Consolidate theoretical and conceptual prototype and animation techniques to produce a project based outcome. 5. Work collaboratively and cooperatively with others to affect positive outcomes. 6. Communicate effectively using oral, written and multimodal visualisation techniques.