1. Create real-time 3D broadcast graphics using the VizRT system, including Viz Artist, Virtual Studio and integrated technologies. 2. Critically assess the aesthetic and technical qualities of 3D broadcast graphics created using the VizRT system, including Viz Artist, Virtual Studio and integrated technologies. 3. Work collaboratively in creative teams, demonstrating advanced problem solving, negotiating and influencing necessary to produce sports broadcasts. 4. Effectively perform a number of crew roles and responsibilities to a high level that enables them to undertake outside broadcast productions using industry expected protocols and processes. 5. Operate specialised technology and troubleshoot the range of technical issues that arise during outside broadcasts. 6. Reflect upon and analyse creative, structural, aesthetic and contextual aspects of their own sports broadcast work.