Creating AR and VR for Design will investigate emerging technologies such as 360 video, VR, AR, and mixed reality. Students will learn fundamental human centered design principles including affordance theory and user interface design as it applies to HCI (human computer interaction). Students will use Unity3D and other supporting software.
|Faculty||Faculty of Society & Design|
1. Identify emerging technology techniques using industry standard digital creation tools.
2. Consolidate theoretical and conceptual human centered design constructs to produce a project based outcome.
There are no pre-requisites.
This subject is not available as a general elective. To be eligible for enrolment, the subject must be specified in the students’ program structure.
|Non- Standard Offering|
|Withdraw – Financial?||02/07/2020|
|Withdraw – Academic?||16/07/2020|