Creating AR and VR for Design will investigate emerging technologies, such as 360 video, VR, AR, and mixed reality. Students will learn fundamental human-centered design principles, including affordance theory and user interface design as it applies to HCI (human-computer interaction). Students will use Unity3D and other supporting software.
|Faculty||Faculty of Society & Design|
1. Identify emerging technology techniques using industry standard digital creation tools.
2. Consolidate theoretical and conceptual human centered design constructs to produce a project based outcome.
There are no pre-requisites.
This subject is not available as a general elective. To be eligible for enrolment, the subject must be specified in the students’ program structure.
|Withdraw – Financial?||12/06/2021|
|Withdraw – Academic?||03/07/2021|